- Surge of Adrenaline
Lv1 ~ 2
- Passive
- Your successful dodges have a chance to flood your veins with
adrenaline, increasing your evasion. Stacks 7 times.
Does not improve with skill level.
- Gain the Adrenaline effect.
- Gives the Adrenaline effect for 10sec
Evasion +6%
- Requires: 1 TP Per Lv
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Asuran Haste
Lv6 ~ 7
- Earth Buff Spell
- Increases attack speed and cast speed of the target and nearby allies.
- Cool Time 15sec
Effective Range 4m
- Gives the Asuran Haste effect for 30min + card
- Atk Spd +5.1/ Cast Spd +5.1
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- Phase Blades
Lv1 ~ 2
- Passive
-
Your blades partially phase into another dimension, causing your attacks to deal increased
damage and ignore the defense of your enemies.
- P.Atk +9% / M.Atk +9%
P.Ignore +23% / M.Ignore +23%
- Requires: 1 TP Per Lv
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- Evasive Resilience
Lv6 ~ 7
- Passive
-
Maximum health increased by a percentage of your evasion.
- Increases MAX HP by 420.00% of your Evasion.
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- Death's Respite
Lv1 ~ 2
- Passive
-
Killing an enemy within your level range reduces the cooltime of your Shadow Rush skill.
This effect is also triggered when a party member kills an enemy.
- -36 sec to Shadow Rush skill's cool time.
- Requires: 1 TP Per Lv
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- Smoke Bomb
Lv1
- Water Attack Spell
-
You hurl a smoke bomb at the target area, dealing damage and reducing the accuracy of all enemies.
- Cool Time 1min
Magic Attack Power: 100% of M.Atk
Lasts 10 seconds
Effective range 5m
Damage reflection rate 100%
- Gives the Stinging Eyes effect for 4sec
- Mov.Spd -50% / P.Acc -50% / M.Acc -50%
- Requires: Surge of Adrenaline Lv2
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Envenom
Lv1
- Shade Buff Skill
-
Coats your weapons with a deadly poison, causing each attack to deal additional shadow damage
while the poison remains. Requires dual dirks or swords.
- Cool Time 15sec
250 MP consumed every 10 seconds.(+-7.x * Card Lv)
- 100% chance to give the Envenomed Weapons effect
- When attacking with General,
When attacking with Physical skill,
When attacking with Magical skill,
Deal additional Shade damage equal to 200% of your M.Atk.
- Requires: Phase Blades Lv2
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Phantasm
Lv1
- Self Buff Skill
-
You call upon the darkness and summon an invisible phantom that mimics your basic attacks,
causing your attacks to strike the target twice.
- Cool Time 2min
- Gives the Phantasm effect for 36sec
- 100% chance to deal an additional attack when attacking with Twin Dirk / Dual Sword weapon(s).
- Requires: Death's Respite Lv2
1 TP
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- Short Fuse
Lv1 ~ 3
- Passive
-
Decreases the cooltime of your Smoke Bomb skill.
- Reduce cool time by 5.0 sec
- Requires: Smoke Bomb Lv1
Lv1: 150 Lv2: 155 Lv3: 160
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- Poison Mastery
Lv1 ~ 3
- Passive
-
Reduces the cooltime of your Envenom skill.
- Reduce cool time by 3.7 sec
- Requires: Envenom
Lv1: 150 Lv2: 155 Lv3: 160
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- Dark Binding
Lv1 ~ 3
- Passive
-
You bind the shadows to your will with ease, increasing the duration of your Phantasm skill.
- Requires: Phantasm
Lv1: 150 Lv2: 155 Lv3: 160
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- Blinding Dust
Lv6 ~ 9
- Shade Attack Skill
-
Blinds the target for a short time.
- Cooltime 30 sec
- Gives the Blindess effect for 4.1sec + (Card Lv * 0.1)
- Attack / Under Attack not possible
- Requires: Surge of Adrenaline Lv1
Sleeping Dust Lv6
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- Shadow Stab
Lv6 ~ 11
- Shade Attack Skill
-
While Cloaked, jump out of hiding to lay a powerful blow onto your target.
- Cooltime 1 min
P.Atk: (52 * Skill Lv) + (465 + (100 * Skill Lv % of PAtk)) + (Card Lv * (70 + 10% of P.Atk))
- Requires: Phase Blades Lv1
Cloak of Shadow Lv1
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- Shadow Rush
Lv4 ~ 7
- Air Attack Spell
-
Attack Skill. Dash to the target from a long distance stunning and damaging it.
- Cool Time 45sec
Atk: ((468 * Skill Lv) + 100% of P.Atk) + (Card Lv * 420)
Unable to move for 0.3 seconds
- Gives the Stun effect for 3.1sec
- Requires: Death's Respite Lv1
Sudden Rush Lv1
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- Hellstorm
Lv1 ~ 10
- Attack Skill
-
You channel unholy strength from the deepest pits of Hell and unleash it upon your target and all nearby foes.
- Cool Time 5sec
Attack Power per attack: (21 * Skill Lvl + 45) + (100 + (5 * Skill Lv)% of P.Atk)
Number of Attacks: Skill Lv - 1 / 3 + 1
Effective Range 2m
- Requires: Surge of Adrenaline Lv1
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- Shadow Crash
Lv11 ~ 20
- Shade Attack Skill
-
While cloaked, jump out of hiding to strike a pressure point on your target, stunning it for a while.
- Cool Time 1min
Attack: (45.95 * Skill Lvl) + (170+(10*Skill Lv)% of P.Atk) + (Card Lv * (70 + (10% of P.Atk)))
- Requires: Phase Blades Lv1
Distortion of Rage Lv1
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- Assassin Impact
Lv7 ~ 8
- Self-Buff Skill
-
A revelation skill which gives you a chance to perform 2 successive attacks with dual swords or dual dirks.
- Cool Time 10min -(18 Seconds * Card Lv)
- Gives the Assassin Impact effect for 10min +(5 Seconds * Card Lv)
- 10+((5 * Skill Lv)+(1*Card Lv)) chance to deal an additional attack when attacking with Twin Dirk / Dual sword weapon(s).
- Requires: Death's Respite Lv1
Dual Blade Expert Lv1
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- Fatal wave
Lv6 ~ 11
- Air Attack Skill
- Swords or Dirks only. Shoots a powerful wave of energy and attack all enemies around your target.
- Cooltime 1 min
Attack: (180 * Skill Lvl + (194+(10* Skill Lvl)% of P.Atk)) + (Card Lv * 70)
Effective Range: 18m
- Requires: Surge of Adrenaline Lv1
Sonic Blade Lv1
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- Shadow Wound
Lv11 ~ 20
- Shade Attack Skill
-
While cloaked, jump out of hiding to strike a pressure point on your target, decreasing its accuracy.
You can hide for a minute before striking.
- Cool Time 1min
- Gives the Shadow Wound effect for 1min
- Deals (0.5 + (2.5 * Skill Lvl))% of PAtk Non-Elemental Lasting Damage every 1sec
Accuracy -(10 + (3 * Skill Lv))
- Gives the Hiding effect for 1min
- Requires: Phase Blades Lv1
Shadow Crash Lv1
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- Gloom Aura
Lv1 ~ 10
- Shade Buff Skill
-
You emanate a threatening energy that has a hance to increase your threat level on nearby monsters.
- Cool Time 10sec
- Requires: Death's Respite Lv1
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- React
Lv6 ~ 9
- Passive
-
Chance when struck to reduce damage taken from all sources. Stacks 5 tmes.
- Gain the react effect
- Gives the react effect for 10sec
- 100% chance to reduce damage received by 2%
100% chance to reduce damage received by 2%
100% chance to reduce damage received by 2%
- Requires: Surge of Adrenaline Lv1
Dual Blade Expert Lv6
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- Dusk Gaze
Lv1 ~ 10
- Shade Attack Skill
-
You give your enemy a bone-chilling stare, stunning them but causing you to be unable to move.
- Cool Time 40sec
- Gives the Stun effect for 4sec + (Card Lv * 0.1)
Gives the Hold effect for 4sec + (Card Level * 0.1)
- Requires: Phase Blades Lv1
Dark Sunder Lv1
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- Unshakable
Lv1 ~ 10
- Passive
-
Your experiences with the terrifying forces of darkness fortifies your mind, reducing the chance of being feared.
- 25% chance to resist Fear effects
- Skills required: Death's Respite Lv1
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- Pact with Darkness
Lv1 ~ 10
- Shade buff skill
-
You create a pact with the darkness around you and increase your maximum health and evasion.
Requires 7 stacks of Adrenaline.
- Cool Time 30sec
- Gives the Pact With Darkness effect for 30sec +(card level * 0.9)
- MAX HP +20%
Evasion +15%
- Requires: Surge of Adrenaline Lv1
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- Twilight Strike
Lv1 ~ 10
- Shade Attack Skill
-
You strike the enemy with a vicious blow that deals shadow damage.
- Cool Time 3sec
M.Atk: (120 * Skill Lvl) + (240 + (25 * Skill Lv))% of M.Atk + (Card Lv * (277 + (25.54% of M.Atk)))
P.Atk: (48 * Skill Lvl) + (96 + (10 * Skill Lv))% of P.Atk + (Card Lv*(14 + (5.88% of P.Atk)))
- Requires: Phase Blades Lv1
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- After Image
Lv1 ~ 4
- Passive
-
Your successful dodges have a chance to give you the Phantasm buff.
- Gain the Phantasm effect
- Gives the Phantasm effect for 10sec
- 100% chance to deal an additional attack when attacking with Twin Dirk / Dual Sword weapon(s).
- Requires: Death's Respite Lv1
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- Shadow Forged Plating
Lv1 ~ 4
- Passive
-
Passive. Your armor is forged with dark magic, causing your Magical and Physical attack to increase your maximum health.
- Increases MAX HP by 100.00% of your P.Atk
Increases MAX HP by 200.00% of you M.Atk
- Requires: Surge of Adrenaline Lv1
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- Surefooted
Lv1 ~ 10
- Passive
-
Your steps always find traction and balance on any surface. Movement speed increased.
- Mov. Spd. +15
- Requires: Surge of Adrenaline Lv1
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- Debilitating Blows
Lv1 ~ 6
- Passive
-
Your attacks have a chance of reducing your enemy's physical and magical accuracy. Stacks 3 times.
- With a 7% chance to the target for 10 sec. The Debilitated effect is applied.
- Gives the Debilitated effect for 10sec
- Accuracy -3% / M.Acc -3%
- Requires: Death's Respite Lv1
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