- Summon Mastery
Lv1 ~ 2
- Self-Buff Skill
-
Toggle Skill. Allows you to dual summon as long as the toggle remains active. Disabling the toggle causes your secondary pet to recall after 15 seconds.
- Cool Time 15sec
- 100% chance to give the Summon Mastery effect
- 15 sec will remain after disabling the skill
- Requires: 1 TP Per Lv
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Asuran Haste
Lv6 ~ 7
- Earth Buff Spell
- Increases attack speed and cast speed of the target and nearby allies.
- Cool Time 15sec
Effective Range 4m
- Gives the Asuran Haste effect for 30min + card
- Atk Spd +5.1/ Cast Spd +5.1
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- Mastermind
Lv1 ~ 2
- Passive
-
Increases your intelligence by a percentage.
- Int. +(Skill Lv * 10)
- Requires: 1 TP Per Lv
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- Evasive Resilience
Lv6 ~ 7
- Passive
-
Maximum health increased by a percentage of your evasion.
- Increases MAX HP by 420.00% of your Evasion.
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- Swift Impact
Lv1 ~ 2
- Passive
-
Your attacks have a chance to reduce the cool time of your Double Impact skill.
- -(Skill Lv * 10) sec to Double Impact skill's cool time.
- Requires: 1 TP Per Lv
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- Miraculous Recovery
Lv1
- Holy Attack Spell
-
Recovers the health and mana of creatures in your party over time.
- Cool Time 1min 30sec
- Gives the Miraculous Healing effect for 30sec
- Recovers 4% of HP every tick
- Requires: Summon Mastery Lv2
1 TP
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- Armageddon
Lv1
- Fire Attack Magic
-
Summons huge meteors to fall from the sky and crash into your enemies, dealing massive damage and stunning them.
- Cool Time 12sec
Magic Attack Power (1800 + (600% of MAtk))
- Gives the Stun effect for 3sec
- Requires: Mastermind Lv2
1 TP
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- Desperate Blow
Lv1
- Attack Skill
-
Requires Dagger.
A mighty blow that consumes all of your remaining mana to increase the damage dealt. Also causes additional damage over time to the target.
- Cool Time 1min
P.Atk (PAtk * 5 + (current MP * 6))
Damage increased by 600% of your Current MP
Consumes 50% of Current MP
- Gives the Desperate Blow effect for 10sec
- Deals 3000 Non-Elemental Lasting Damage every 1sec
- Requires: Swift Impact Lv2
1 TP
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- Rapid Miracles
Lv1 ~ 3
- Passive
-
Reduces the cool time of your Miraculous Recovery skill.
- Reduce cool time by (Skill Lv * 10) sec
- Requires: Miraculous Recovery Lv1
Lv1: 150 Lv2: 155 Lv3: 160
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- Raze
Lv1 ~ 3
- Passive
-
Decreases the cast time of your Armageddon skill. Does not improve with skill level.
- Reduce casting delay by 1.5sec
- Requires: Armageddon Lv1
Lv1: 150 Lv2: 155 Lv3: 160
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- Hopelessness
Lv1 ~ 3
- Passive
-
Reduces the cast time of your Desperate Blow skill.
- Reduce cool time by (Skill Lv * 5) sec
- Requires: Desperate Blow Lv1
Lv1: 150 Lv2: 155 Lv3: 160
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- Fervor Aura
Lv1 ~ 10
- Buff Magic
-
Increases the P.Atk, M.Atk, Max MP, Max HP, Atk Spd and Cast Spd of your summoned creature.
- Cool Time 15sec
- 100% chance to give the Zeal effect
- P.Atk / M.Atk +(Skill Lv * 10)
MAX HP / MAX MP +(Skill Lv * 30)
- 100% chance to give the Fervor effect
- Atk Spd / Cast Spd +((Skill Lv * 0.4) + 4)%
- Requires: Summon Mastery Lv1
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- Inferno Fire Arrow
Lv1 ~ 10
- Fire Attack Magic
-
Blasts the target with a burst of flame in the shape of an arrow. Cooltime shared with other fire arrow spells.
- Cool Time 0.6sec
Magic Attack Power: (205+(22*Skill Lv) % of M.Atk + (68*Skill Lv)
- Requires: Mastermind Lv1
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- Dark Strike
Lv21 ~ 30
- Shade Attack Skill
-
Deals three consecutive hits, causing damage to the target.
- Cool Time 30sec
Attack Power per attack (Skill Lv * 24 + (90 + (Skill Lv * 5 + (30)% of PAtk)))
Number of Attacks 3
- Requires: Swift Impact Lv1
Concentration Lv1
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- Bloody Arrow
Lv21 ~ 30
- Shade Attack Spell
-
Absorbs a part of your creatures HP in order to shoot several spheres of darkness towards your target.
- Cool Time 2min
Magic Attack Power (Skill Lv * 16 + (15 + (Skill Lv * 3% of PAtk)))
Number of Attacks (Rounddown(Skill Lv * 0.2) + 2)
Consumes (Skill Lv * 60) HP from your creature
- Skills required: Magic supports LV1
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- Life Leech
Lv11 ~ 20
- Shade Attack Spell
-
Attacks the target with the forces of darkness to cause shade damage, absorbing part of the damage as HP.
- Cool Time 1min
Magic Attack Power (Skill Lv * 60 + (50 + (Skill Lv * 5)% of MAtk))
Recover HP equal to (10 + (Skill Lv * 3))% of damage dealt
- Requires: Mastermind Lv1
Fire Arrow Lv1
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- Dirk Hurricane
Lv1 ~ 10
- Air Attack Skill
-
Requires Dagger.
Deals a flurry of rapid blows to your target and stuns it.
- Cool Time 50sec
Attack Power per attack (Skill Lv * 9 + (Skill Lv * 5 + (50)% of MAtk))
Number of Attacks (Floor(1.75 + (Skill * 0.65)))
- Gives the Stun effect for (Skill Lv * 0.3) sec
- Requires: Swift Impact Lv1
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- Lion's Claw
Lv11 ~ 20
- Air Buff Spell
-
A buff spell that increases the critical hit rate of a creature's basic attacks.
- Cool Time 3min
- Gives the Lion's Claw effect for 20sec
- Critical Rate +40
- Requires: Summon Mastery Lv1
Combat Support Lv1
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- Nightmare
Lv11 ~ 20
- Shade Attack Spell
-
Puts the target to sleep. Their magic defense is weakend while they are asleep. Any damage will wake them.
- Cool Time 30sec
- Gives the Nightmare effect for (4 + (Skill Lv * 0.4)sec
- Requires: Mastermind Lv1
Fireball Lv1
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- Might of the Underworld
Lv6 ~ 9
- Self-Buff Magic
-
A toggle skill that decreases the strength and vitality of your summoned creature and increases your strength and vitality.
- Cool Time 3sec
- 100% chance to give the Might of the Underworld effect
- Strength +(Skill Lv + 20)%
Vitality +(Skill Lv + 20)%
Strength -(Skill Lv + 20)%
Vitality -(Skill Lv + 20)%
- Requires: Swift Impact Lv1
Double Impact Lv1
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- Unholy Synergy
Lv1 ~ 10
- Passive
-
Increases the strength and intelligence of your creatures by a percentage of your strength and intelligence.
- Increases Strength of Creatures by (Skill Lv * 3)% of Avatar's Strength
Increases Int. of Creatures by (Skill Lv * 3)% of Avatar's Int.
- Requires: Summon Mastery Lv1
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- Electric Synergy
Lv1 ~ 10
- Passive
-
Increases the intelligence of your creatures by a percentage of your intelligence.
- Increases Int. of Creatures by (Skill Lv * 5)% of Avatar's Int.
- Requires: Mastermind Lv1
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- Order of Alacrity
Lv1 ~ 10
- Air Buff Spell
-
Increase the evasion and movement speed for all creatures in your party.
- Cool Time 15sec
Effective Range 4m
- Gives the Order of Alacrity effect for 30min
- Mov.Spd / Evasion +(Skill Lv * 2)
- Requires: Swift Impact Lv1
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- Creature Breeding
Lv11 ~ 16
- Passive
-
Increase the rate of experience gain of your creatures.
- EXP gain of Summoned Creatures Increased by (Skill Lv * 5)%
EXP gain of Formation Creatures Increased by (Skill Lv)%
- Requires: Summon Mastery Lv1
Creature Mastery Lv1
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- Speedy Spell
Lv6 ~ 9
- Passive
-
Increases magic casting speed.
- Cast Spd +(Skill Lv * 2)%
- Requires: Mastermind Lv1
Nightmare Lv6
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- Blood Synergy
Lv1 ~ 10
- Passive
-
Increases the strength of your creatures by a percentage of your strength.
- Increases Strength of Creatures by (Skill Lv * 5)% of Avatar's Strength.
- Requires: Swift Impact Lv1
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- Aura of Inspiration
Lv1 ~ 10
- Buff Magic
-
Increases all stats of your summoned creature. Increases the P.Atk, M.Atk, Max HP and Max MP of your summoned creature.
- Cool Time 15sec
- 100% chance to give the Aura of Inspiration effect
- Strength / Vitality / Agility / Dexterity / Int. / Wisdom / Luck +(Skill Lv * 2 +(3))
P.Atk / M.Atk +(Skill Lv * 11 +(7))
MAX HP / MAX MP +(Skill Lv * 23 + (5))
- Requires: Mastermind Lv1
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- Creature Mastery
Lv21 ~ 30
- Passive
-
Increases the combat ability of the summoned creature.
- Requires: Swift Impact Lv1
Creature Taming Lv1
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- Double Impact
Lv4 ~ 5
- Self-Buff Skill
-
A skill which gives you the chance of performing two successive attacks with a one-handed long sword or dirk.
- Cool Time 10min
- Gives the Double Impact effect for 7min
- 35% chance to deal an additional attack when attacking with One-Handed Long Sword / Dirk weapon(s).
- Requires: Swift Impact Lv1
Deep Evasion Lv6
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