- Spiritual Attunement
Lv1 ~ 2
- Passive
-
Increases the amount of MP gained from potions, scrolls and food.
- Increases MP recovery by (20% Per Lv)
- Requires: 1 TP Per Lv
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- Gaian Strength
Lv1 ~ 7
- Earth Buff Spell
-
Increases critical ratio and critical power for the target and nearby allies.
- Cool Time 15sec
Effective Range 4m
- Gives the Gaian Strength effect for 30min
- Critical Rate + (0.5 + (Skill Lv * 0.2))
Critical Power + (1.5 + (Skill Lv * 0.6))
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- Flamemonger
Lv1 ~ 2
- Passive
-
Increases your magical attack by a percentage of your intelligence.
- Increases M.Atk by (Skill Lv * 75)% of your Int.
- Requires: 1 TP Per Level
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- Wheel of Destiny
Lv1 ~ 7
- Passive
-
Increases your physical attack and magical attack by a percentage of your critical ratio.
- Increases P.Atk, M.Atk by 210% of your Crit. Rate
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- Tidal Trance
Lv1 ~ 2
- Passive
-
Reduces the mana cost of your skills.
- Apply to all skills
Reduced MP rate by -(Skill Lv * 15)%
- Requires: 1 TP Per Lv
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- Healing Gust
Lv1
- Holy Heal Spell
-
Heals the target and bounces to a number of nearby party members and creatures, giving Restoring Purified Water Lv15. Healing reduced after each bounce. Cannot bounce to the same target multiple times.
- Cool Time 8sec
Bounces between multiple allies
Recovers (52% of MAtk) HP
Effect reduced by 10% after each bounce.
Bounces 8 times
Bounces up to 10m from the target
Cannot be stacked
- Gives the Restoring Purified Water effect for 16sec
- Recover (222 + (6% of MAtk)) HP every 3sec
- Requires: Spiritual Attunement Lv2
1 TP
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- Gaian Resilience
Lv1 ~ 7
- Passive
-
Increases the chance you resist stun, sleep and fear effects.
- #% chance to resist Sleep effects
#% chance to resist Stun effects
#% chance to resist Fear effects
# = Skill Lv
-
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- Tectonic Spike
Lv1
- Attack Magic
-
Deals fire and earth damage over time.
- Cool Time 10sec
- Gives the Tectonic Quake effect for 5sec
- Deals (1600 + (150% of MAtk)) Earth Lasting Damage every 1sec
- Gives the Tectonic Blaze effect for 5sec
- Deals (1600 + (150% of MAtk)) Fire Lasting Damage every 1sec
- Requires: Flamemonger Lv2
1 TP
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- Angel's Force
Lv1
- Buff Magic
-
Increases all attributes of the target and nearby allies.
- Cool Time 15sec
Effective Range 4m
- Gives the Angel's Force effect for 30min
- Strength / Vitality / Agility / Dexterity / Int. / Wisdom / Luck + (30 + (Passive Lv * 3) + (Skill Card Lv))
- Requires: Tidal Trance Lv2
1 TP
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- Elemental Devotion
Lv1 ~ 3
- Passive
-
Enhances the effect of your Healing Gust skill and reduces its cooldown.
- Reduce cool time by 1.9 sec
Bounces between multiple allies
Recovers (52% of MAtk) HP
Effect reduced by (10 - (Skill Lvl *2))% after each bounce
Bounces (Skill Lv * 2) times
Bounces up to 10m from target
Cannot be stacked
- Requires: Healing Gust Lv1
Lv1: 150 Lv2: 155 Lv3: 160
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- Earth and Fire
Lv1 ~ 3
- Passive
-
Increases the damage of your Tectonic Spike skill.
- Requires: Tectonic Spike Lv1
Lv1: 150 Lv2: 155 Lv3: 160
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- Heavenly Power
Lv1 ~ 3
- Passive
-
Increases the effect of your Angel's Force skill.
+3 Per Lv
- Requires: Angel's Force Lv1
Lv1: 150 Lv2: 155 Lv3: 160
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- Restoring Purified Water
Lv21 ~ 30
- Water Buff Spell
-
Increases the target's HP regeneration for a short period of time.
- Cool Time 1.5sec
- Gives the Restoring Purified Water effect for 16sec
- Recover (Skill Lv * 28 + (6% of MAtk)) HP every 3sec
- Requires: Spiritual Attunement Lv1
Enchant Weapon: Water Lv1
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- Explosion of Petrification
Lv11 ~ 20
- Causes lasting damage with a chance to petrify the enemy.
- Cool Time 30 sec
- Gives the Explosion of Petrification effect for 13sec
- Deals (Skill Lv * 16 + (Skill Lv * 10)% of MAtk) Earth Lasting Damage every 3sec
- Gives the Petrification effect for 13sec
- Requires: Flamemonger Lv1
Huge Rock Fall Lv1
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- Enchant Weapon: Fire
Lv11 ~ 16
- Fire Self-Buff Spell
-
Forms forces of fire around the caster, randomly applying additional damage to basic attacks. Does not stack with other application techniques.
- Cool Time 15sec
- 100% chance to give the Enchanted Fire Skill effect
- When attacking with Basic Attacks, Deal additional Fire damage equal to (Skill Lvl * 10)% of your M.Atk
- Requires: Tidal Trance Lv1
Natural Sorcery Lv1
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- Spirit of Restoration
Lv6 ~ 9
- Water Buff Spell
-
Summon a spirit that recovers all nearby Character's HP continuously.
- Cool Time 3min
Recovers (190 + (Skill Lv * 15)) HP
Lasts 10 second(s)
Effective Range 15m
- Requires: Spiritual Attunement Lv1
Essence of Life Lv1
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- Scorching Flame
Lv11 ~ 20
- Fire Attack Spell
-
Burns the target, causing fire damage over time.
- Cool Time 30sec
- Gives the Scorching Flame effect for 16sec
- Deals (45 + (Skill Lv *40) + (Skill Lv * 10)% of MAtk) Fire Lasting Damage every 3sec
- Requires: Flamemonger Lv1
Enchant Weapon: Fire Lv1
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- Enchant Weapon: Lightning
Lv11 ~ 16
- Air Self-Buff Spell
-
Forms forces of lightning around the caster, randomly applying a stun effect to basic attacks.
Does not stack with other application techniques.
- Cool Time 15 sec
- 100% chance to give the Enchanted Air Skill effect
- All elements applies a lasting effect on the target, with a 5.0% chance to stun the target for (1 + (Skill Lv * 0.1))sec.
- Requires: Tidal Trance Lv1
Natural Sorcery Lv1
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- Angelic Mist
Lv1 ~ 10
- Holy Heal Spell
-
Restores health to the target.
- Cool time 2sec
Recovers (79 + (Skill Lv * 140) + (30% of MAtk)) HP
- Requires: Spiritual Attunement Lv1
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- Bleak Squall
Lv1 ~ 10
- Air Attack Spell
-
Deals air damage and reduces movement speed. Damage scales with phyisical attack and magical attack.
- Cool Time 3sec
M.Atk (Skill Lv * 40 + (90 + (Skill Lv * 5)% of MAtk))
P.Atk (Skill Lv * 40 + (90 + (Skill Lv * 5)% of PAtk))
- Gives the Bleak Squall effect for (Skill Lv + 2)sec
- Mov. Spd -30%
- Requires: Flamemonger Lv1
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- Breath of Life
Lv1 ~ 10
- Passive
-
Increases your maximum mana and your mana recovery.
- MAX MP +(1% Per Lv)
MP Recov. +(1% Per Lv)
- Requires: Tidal Trance Lv1
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- Enchant Weapon: Earth
Lv11 ~ 16
- Earth Self-Buff Spell
-
Forms forces of earth around the caster, randomly applying poison to basic attacks. Does not stack with other application techniques.
- Cool Time 30sec
- 100% chance to give the Enchanted Earth Skill effect
- All elements applies a lasting effct on the target, with a 17% chance to poison the target for 18sec
- Requires: Tidal Trance Lv1
Natural Sorcery Lv1
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- Mirrored Switfness
Lv1 ~ 10
- Passive
-
Reduces the cooltime of your Deadly Petrification skill when using your Reflection of the Soul or Gale of Reflection skills.
- -(Skill Lv * 6) sec? to Deadly Petrification skill's cool time.
- Requires: Spiritual Attunement Lv1
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- Mental Link
Lv1 ~ 10
- Passive
-
Increases your wisdom and intelligence by a percentage of your summoned creature's wisdom and intelligence.
- Increases Int., Wisdom of Avatar by (Skill Lv * 3)% of Creature's Int., Wisdom.
- Requires: Flamemonger Lv1
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- Speed of the Wind
Lv11 ~ 16
- Air Buff Spell
-
Movement speed is increased for target and for nearby allies.
- Cooltime 15 seconds
Effective Range 4m
- Gives the Speed of the Wind effect for 30min
- Mov. Spd. +(20 + Skill Lv + Card Enchant Lv)
- Requires: Tidal Trance Lv1
Chainsickle Wind Lv1
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- Enchant Weapon: Water
Lv11 ~ 16
- Water Self-Buff Spell
-
Forms forces of water around the caster, randomly adding an MP drain effect to basic atacks. Does not stack with other application techniques.
- Cool Time 15sec
- 100% chance to give the Enchanted Water Skill effect
- Basic attacks have a 100% chance to recover +(Skill Lv * 2) of the damage done as MP.
- 100% chance to give the Enchant Water Weapon: MP Recovery Amount effect
- MP Recov +(Skill Lv * 40)
- Requires: Tidal Trance Lv1
Natural Sorcery Lv1
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- Ponder
Lv1 ~ 4
- Passive
-
Increases your intelligence and wisdom.
- Int. +(Skill Lv * 1.7)% / Wisdom + (Skill Lv * 1.7)%
- Requires: Spiritual Attunement Lv1
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- Cyclone Lord's Blessing
Lv1 ~ 10
- Passive
-
Increases P.Atk and M.Atk by a percentage of Max HP.
Increases M.Atk by a percentage of P.Atk.
Skills increasing Max HP% and Max MP% are not affected by this skill.
- Increases P.Atk, MAtk by (Skill Lv * 1.5)% of your MAX MP
Increases M.Atk by (Skill Lv * 10)% of your P.Atk
- Requires: Flamemonger Lv1
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- Versatility
Lv1 ~ 10
- Passive
-
Increases your physical attack and magical attack.
- Atk +(Skill Lv * 10)
M.Atk + (Skill Lv * 10)
- Requires: Flamemonger Lv1
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- Rock Energy
Lv11 ~ 16
- Earth Buff Spell
-
Defense power is increased for target and for nearby allies.
- Cool Time 15sec
Effective Range 4m
- Gives the Rock Energy effect for 30min
- P.Def +(5 + (Skill Lv * 18) + (Card Enchant * 5))
- Requires: Tidal Trance Lv1
Shackle of the Ground Lv1
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- Focused Gust
Lv1 ~ 10
- Air Buff Spell
-
Increases your attack speed. Cooltime shared with your Support of Gust skill.
- Cool Time 30sec
- Gives the Support of Gust effect for 10sec
- Atk Spd +(Skill Lv + 15)%
- Requires: Tidal Trance Lv1
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- Ancestral Vessel
Lv1 ~ 10
- Passive
-
Your Angelic Mist skill has a chance to reduce the cooltime of your Spirit of Restoration skill.
- -(Skill Lv) sec to Spirit of Restoration skill's cool time.
- Requires: Spiritual Attunement Lv1
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- Natural Sorcery
Lv21 ~ 30
- Passive
-
Increase magic attack power.
- M.Atk +(10 + (Skill Lv * 5))
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- Earthly Presence
Lv1 ~ 10
- Passive
-
Increases your chance to resist sealing effects.
- (Skill Lv * 10)% chance to resist Sealing effects
- Requires: Flamemonger Lv1
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- Force of Sacred Fire
Lv11 ~ 16
- Fire Buff Spell
-
Physical Attack is increased for target and for nearby allies.
- Cool Time 15sec
Effective Range 4m
- Gives the Force of Sacred Fire effect for 30min
- P.Atk +(5 + (Skill Lv * 18) + (Card Enchant * 5))
- Requires: Tidal Trance Lv1
Scorching Flame Lv1
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- Arcane Swell
Lv1 ~ 10
- Earth Buff Spell
-
Increases the size, attack speed and cast speed of all party members and their creatures.
- Cool Time (15.00 - (Skill Lvl * 0.30))min
Effective Range 15m
- Gives the Circle of Magic effect for 30sec
- Atk Spd +30 / Cast Spd + 30
- Requires: Tidal Trance
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