Changes to underground dungeons
I think these changes to these dungeons are a very nice addition to the game
A friend and I were able to duo through these dungeons with very little resources
We both had +3 lv1 equips, all pieces and some basic buffs. (Granted, it is unusual to have ALL pieces on you, but average 160+ player has better than +3 equips :D )
There's 4 difficulties to choose from.
Difficulty 1 being easy, and made for 1-2 players
Difficulty 2 requires either a very skilled and well equipped player, or 2-4 players with average skill and equips
Difficulty 3 is slightly tougher than current difficulty on live server
and difficulty 4 requiring a full party of coordinated and skilled players, as a small mistake can get you killed very easily
But as the difficulty goes up, the dungeon holds stronger rewards :)
So far I have 7 videos about these dungeons
Here are some videos showing the new boosted war kahuna in the new PP underground dungeons:
Diff 1 - https://www.youtube.com/watch?v=owX0XyyYMOA
Diff 2 - https://www.youtube.com/watch?v=jR0HyZNuTms
Diff 3 - https://www.youtube.com/watch?v=Hp-8aCIQE1E
Diff 4 - https://www.youtube.com/watch?v=_Csskms4Cfs
Difficulty 1:
Crystal valley - http://youtu.be/oHd2Zs5TT9Y
Palmir Plateau - http://youtu.be/YNQAd6Oo9Co
Difficulty 4:
Crystal valley - http://youtu.be/gWEDDdcF72Y
Difficulty 1:
Low chance to obtain reward from final chest, I would guess 25-50% chance to get an item
Basic Monsters:
410k HP
Hit for 182 damage on 5.8k pdef
Hit for 182 damage on 5k pdef
Hit for 550 damage on 3k pdef
Witches:
980k HP
Hit for 1250 damage on 3k pdef
Hit for 750 damnage on 5.8k pdef
Hit for 3000 damage with attackskill (blue bolt) on 3k pdef
Hit for 1200 damage with attackskill (blue bolt) on 5.8k pdef
Witches do not use stun/bleed skill
Witches do not summon additional monsters
Big boss hits for 5.5k on 3k pdef
Small boss hits for 4.5k on 3k pdef
Monsters in this difficulty do not count towards quests.
Difficulty 2:
Higher chance to obtain reward from final chest, guessing 50-75% to get an item
Basic monsters:
CV: 410k HP
PP: 207k HP
Hit for 182 damage on 5.8k pdef
Hit for 182 damage on 5k pdef
Hit for 300 damage on 4k pdef
Hit for 550 damage on 3k pdef
Basic monsters summoned by witches:
48k hp
Hit for 182 damage on 5.8k pdef
Hit for 182 damage on 5k pdef
Hit for 300 damage on 4k pdef
Hit for 550 damage on 3k pdef
Witches:
980k HP
Hit for 1750 damage on 4k pdef
Hit for 1500 damage on 5.8k pdef
Hit for 2000 damage with attackskill (blue bolt) on 4k pdef
Hit for 2000 damage with attackskill (blue bolt) on 5.8k pdef
Their stun skill hits for 500 damage and stuns half a second after the balls started dropping for 5 seconds
Stun has a very small aoe range, my pet standing on 2 character's width distance did not get hit, but when pet was touching me it did get hit for 1900. (Pet has no pdef/mdef)
Small boss hit for 3k on 5.8k pdef
Has roughly 10.000k HP
Monsters in this difficulty count towards quests.
Difficulty 3:
You will definitely get an item from the final chest
Basic monsters:
PP: 480k HP
Hit for 2200 damage on 5.8k pdef
Basic monsters summoned by witches:
110k hp
Hit for 2200 damage on 5.8k pdef
Witches:
~1600k HP
Hit for 5700 damage on 5.8k pdef
Hit for 5000 damage with attackskill (red bolt) on 5.8k pdef
Their stun skill hits for 2000 damage and stuns half a second after the balls started dropping for 5 seconds
Monsters in this difficulty count towards quests.
Difficulty 4:
You have a chance of obtaining 1-3 items from the final chest
Basic monsters:
PP: 730k HP
Hit for 4900 damage on 5.5k pdef
Have the ability to use debuffs
Basic monsters summoned by witches:
? hp
Hit for 4900 damage on 5.5k pde
Witches:
? HP
Hit for 8000 damage on 5.8k pdef
Hit for 8800 damage with attackskill (red bolt) on 5.8k pdef
Their stun skill hits for 3300 damage and stuns half a second after the balls started dropping for 5 seconds
Monsters in this difficulty count towards quests.
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